Скачал игрушку, пытаюсь запустить, на что он мне сказал :
Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2016-08-10T18:21:34.413+03:00 LOG: Process started
Winsock Initialized
—— Initializing File System ——
Current search path:
— C:/Users/Дима/Documents/My Games/id Software/DOOM/base/
— D:/Steam/steamapps/common/DOOM/base/
—— File System initialized.
—— Command Line ——
D:SteamsteamappscommonDOOMDOOMx64.exe
2016-08-10T18:21:34.424+03:00 LOG: Command Line: D:SteamsteamappscommonDOOMDOOMx64.exe
—— CPU Information ——
1 CPU package, 4 physical cores, 4 logical cores
2793 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
4080 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
initializing resource container gameresources_002.patch
idLib::SetProduction( PROD_PRODUCTION )
——- Initializing renderSystem ———
PreliminaryRenderSetup
—registered window class
—registered fake window class
—registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
—— GL_Init ——
—— GPU Details ——
Vendor : NVIDIA Corporation
GPU : GeForce GTX 460/PCIe/SSE2
Driver : 4.4.0
dedicated video memory : 1024MB
total video memory : 1024MB
available video memory : 764MB
OpenGL version 4.4
GLSL version 4.4
X..GL_ARB_shader_clock not found
X..GL_ARB_clip_control not found
DOOMx64.exe @ 0x59ccf50d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a55930( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a45bbd( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f318ba( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f2df0c( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f395c3( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f34cd0( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59821bc9( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x584e233b( ) + bytes () : __glewVertexAttrib2fvARB( )
DOOMx64.exe @ 0x59c852ee( ) + bytes () : GetGameSystemInterface( )
kernel32.dll @ 0x77a8652d( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x77cbc541( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: GL_ARB_clip_control not available. Please update your video driver.
Dumped console text to C:UsersДимаDocumentsMy Gamesid SoftwareDOOMbaseErrorLog_08-10-2016_ _06-21-37pm.txt.
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
***************************
FATAL ERROR: GL_ARB_clip_control not available. Please update your video driver.
***************************
Ладно, ок. Из всего этого я понял, что он предлагает мне обновить драйвера. Без проблем заходим в geforce experience, при нажатии на заветную кнопку «загрузить драйвер» говорит, что нет подключения к интернету ( хотя сюда я пишу без проблем). Зашел на сайт Nvidia , скачать драйвера там. Попросили скачать последнюю версию Java, скачал, но ни к чему это не привело , при следующей попытке скачать драйвера с сайта, он опять просит поставить последнюю версию Java, поэтому я здесь, что делать, помогите? а то совсем грустно стало (
Проблема с запуском
Скачал игрушку, пытаюсь запустить, на что он мне сказал :
Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2016-08-10T18:21:34.413+03:00 LOG: Process started
Winsock Initialized
—— Initializing File System ——
Current search path:
— C:/Users/Дима/Documents/My Games/id Software/DOOM/base/
— D:/Steam/steamapps/common/DOOM/base/
—— File System initialized.
—— Command Line ——
D:SteamsteamappscommonDOOMDOOMx64.exe
2016-08-10T18:21:34.424+03:00 LOG: Command Line: D:SteamsteamappscommonDOOMDOOMx64.exe
—— CPU Information ——
1 CPU package, 4 physical cores, 4 logical cores
2793 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX
32768 kB 1st level cache, 262144 kB 2nd level cache, 6291456 kB 3rd level cache
4080 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
initializing resource container gameresources_002.patch
idLib::SetProduction( PROD_PRODUCTION )
——- Initializing renderSystem ———
PreliminaryRenderSetup
—registered window class
—registered fake window class
—registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
—— GL_Init ——
—— GPU Details ——
Vendor : NVIDIA Corporation
GPU : GeForce GTX 460/PCIe/SSE2
Driver : 4.4.0
dedicated video memory : 1024MB
total video memory : 1024MB
available video memory : 764MB
OpenGL version 4.4
GLSL version 4.4
X..GL_ARB_shader_clock not found
X..GL_ARB_clip_control not found
DOOMx64.exe @ 0x59ccf50d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a55930( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a45bbd( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f318ba( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f2df0c( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f395c3( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x58f34cd0( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59821bc9( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x584e233b( ) + bytes () : __glewVertexAttrib2fvARB( )
DOOMx64.exe @ 0x59c852ee( ) + bytes () : GetGameSystemInterface( )
kernel32.dll @ 0x77a8652d( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x77cbc541( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: GL_ARB_clip_control not available. Please update your video driver.
Dumped console text to C:UsersДимаDocumentsMy Gamesid SoftwareDOOMbaseErrorLog_08-10-2016_ _06-21-37pm.txt.
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
***************************
FATAL ERROR: GL_ARB_clip_control not available. Please update your video driver.
Ладно, ок. Из всего этого я понял, что он предлагает мне обновить драйвера. Без проблем заходим в geforce experience, при нажатии на заветную кнопку «загрузить драйвер» говорит, что нет подключения к интернету ( хотя сюда я пишу без проблем). Зашел на сайт Nvidia , скачать драйвера там. Попросили скачать последнюю версию Java, скачал, но ни к чему это не привело , при следующей попытке скачать драйвера с сайта, он опять просит поставить последнюю версию Java, поэтому я здесь, что делать, помогите? а то совсем грустно стало (
Источник
Fatal error loading unverified resource doom
Doom is doing this weird thing now where I have to verify it every time I launch it, it’ll work fine for as long as I want to play, but as soon as I close it and open it again I get a fatal error in that blue box console asking me to enable dev mode rven though I don’t use console command or the like.
Heres the latest crash report and error log.
Callstack Function(desc) Line Bytes File Process Address
————————— —- —— —- ——- ——-
** UNKNOWN **(** FUNC_PARAM_ERROR **) . + 0x5a3b83a3 ?
** UNKNOWN **(** FUNC_PARAM_ERROR **) . + 0x0dd29dc0 ?
Register Info
—————————
EDI: 0x0000000000000001 ESI: 0x0000000145098710 EAX: 0x000000005A390340
EBX: 0x000000000EEBB250 ECX: 0x0000000000000000 EDX: 0x0000000000000001
EIP: 0x000000005A3B83A3 EBP: 0x000000000EEC69F0 SegCs: 0x0000000000000033
EFlags: 0x0000000000010283 ESP: 0x000000001012F8B0 SegSs: 0x000000000000002B
Exception Info
—————————
ExpCode: 0xC0000005 (Access Violation)
ExpFlags: 0
ExpAddress: 0x000000005A3B83A3
Build & Runtime Info
—————————
User: Prax1s
Version: 20170818-165442-iceberg-brown
File Path: D:SteamsteamappscommonDOOMDOOMx64vk.exe
System Time: 1/25/2018 18:13:28
Build String: 20170818-165442-iceberg-brown
VT File Path:
VMTR Override: generated/pagefiles
Launch Command: «D:SteamsteamappscommonDOOMDOOMx64vk.exe» D:SteamsteamappscommonDOOMDOOMx64.exe -Devmode +r_renderAPI -2
Memory Info
—————————
In Use: 15%
MB Physical RAM: 16366
MB Physical Free: 13845
MB Paging File: 32730
MB Paging Free: 27070
MB User Address: 8388608
MB User Free: 8387120
CPU Info
—————————
Num Packages: 1
Num Cores: 3
Num Logical: 6
CPU ID: Generic
CPU MHz: 4317
LATEST ERROR LOG
Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2018-01-25T18:13:12.935+00:00 LOG: Process started
idBNetLoggerRESTReferences: Failed to parse: /v3/collect_logdata
Added structured log listener bnet-logger
Winsock Initialized
—— Initializing File System ——
Current search path:
— C:/Users/Prax1s/Saved Games/id Software/DOOM/base/
— D:/Steam/steamapps/common/DOOM/base/
—— File System initialized.
—— Command Line ——
«D:SteamsteamappscommonDOOMDOOMx64vk.exe» D:SteamsteamappscommonDOOMDOOMx64.exe -Devmode +r_renderAPI -2
2018-01-25T18:13:12.952+00:00 LOG: Command Line: «D:SteamsteamappscommonDOOMDOOMx64vk.exe» D:SteamsteamappscommonDOOMDOOMx64.exe -Devmode +r_renderAPI -2
—— CPU Information ——
1 CPU package, 3 physical cores, 6 logical cores
4017 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
65536 kB 1st level cache, 2097152 kB 2nd level cache, 8388608 kB 3rd level cache
16368 MB System Memory
initializing resource container gameresources.resources
idLib::SetProduction( PROD_PRODUCTION )
——- Initializing renderSystem ———
PreliminaryRenderSetup
. registered window class
————————-
Application Info
————————-
App : DOOM — 1.0.2
Engine : idTech — 6.1.1
————————-
Instance Extensions
————————-
+ VK_KHR_surface
+ VK_KHR_win32_surface
————————-
Device Extensions
————————-
+ VK_KHR_swapchain
+ VK_NV_dedicated_allocation
————————-
Vulkan Device Info:
————————-
Vendor : NVIDIA
GPU : GeForce GTX 970
VRAM : 4007MB
Driver : 388.71.0.0
VK API : 1.0.56
RENDER THREAD STACK SIZE: 4194304
Initializing Vulkan subsystem
ShowGameWindow: (0, 0) 1920 x 1080, full screen
ShowGameWindow: (0, 0) 1920 x 1080, full screen
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq1.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq2.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq3.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq4.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq5.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq6.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq7.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq8.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq9.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq10.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq11.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq12.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq13.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq14.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq15.mega2
Using mega2 chunk file D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_sq16.mega2
Read vmtrs from D:SteamsteamappscommonDOOM/virtualtextures/_vmtr.vmtr
Read vmtrs from D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_dlc1.vmtr
Read vmtrs from D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_dlc2.vmtr
Read vmtrs from D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_dlc3.vmtr
Read vmtrs from D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_dlc4.vmtr
Could not open D:SteamsteamappscommonDOOM/virtualtextures/_vmtr_dlc5.vmtr, all vmtrs will be re-created
Read a total of 6801 vmtrs
Executing default.cfg for device #0.
Executing default.cfg for device #1.
Executing default.cfg for device #2.
Executing default.cfg for device #3.
Unknown command ‘build_packageParent’
Unknown command ‘build_packageBranch’
Unknown command ‘build_candidateURL’
Unknown command ‘build_candidateRecipeDescription’
Unknown command ‘build_binaryBranch’
Unknown command ‘build_binaryChange’
—— Build Information ——
Cheat Mode: OFF
Host Name: PRAX1S-PC
Binary Build:
Version: 6.1.1
Target: shippingretail
Name: 20170818-165442-iceberg-brown
Requestor: user:ben.miles:c4c76
URL: http://www.eden.idsoftware.com/builds/binaries/20170818-165442-iceberg-brown
Relevant CLs: 515729
Package:
Name: 20170531-000008-clay-fuller
Map Set: BFG Playtest, MP Heatwave — IDST, mp_cross_studio_playtest, SP Campaign back up, SP Campaign, MP Orbis Zion Build, Demo, sp_min_unified, DLC Focused Playtest, MP PAX East, BCS MP Min, BCS MP DLC1 Maps Playtest, SP Playtest, mp_min_unified, MP DLC1 Full, Unified IHV SP, Unified IHV MP, First 3, E3 2016, BCS MP All DLC Playtest, QuakeCon 2016, BCS id playtest, BCS DLC2 modes playtest, BCS MP DLC2 Playtest, Arcade Mode, Zion Phoenix SP MP
Requestor: user:pipeline:forge
URL: http://www.eden.idsoftware.com/builds/packages/20170531-000008-clay-fuller
Relevant CLs: 493344
Disc Layout:
Name: 20170822-165042-holmium-waffles
Candidate:
Name: 20170822-165128-icy-buffalo
Disc Number: 1
2018-01-25T18:13:16.302+00:00 LOG: Retrieved build information
reading 7649 sound events
reading 59 sound busses
reading 57 sound states
reading 6 sound switches
done reading 6 sound events longest is 64
—— Initializing Decls ——
351 types, 0 declSource in 0 ms
——————————
Failed to read remaplist.md6remap
Reading strings/english.lang as UTF-8
28657 strings read
Initializing class hierarchy
——- Input Initialization ——-
Initializing DirectInput.
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
————————————
EnumerateDownloadableContent: D:SteamsteamappscommonDOOMdlc
NetGetVersionChecksum — checksum : 1737005030
DownloadPlatformTitleStorage: Loaded
NetGetVersionChecksum — no change
idMPServerCloudInstance is disabled
0: Speakers (Corsair Gaming H1500 Headset)
2 channels, 44100 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
Using audio device for voice 0
—— Initializing Sound System ——
initial.pck stream package loaded
audio bank ‘doom_snapmaps.bnk’ excluded based on game mode SP_MP
streamed_sfx.pck stream package loaded
streamed_sfx_dlc1.pck stream package loaded
streamed_sfx_dlc2.pck stream package loaded
streamed_sfx_dlc3.pck stream package loaded
English(US)/streamed_vo.pck stream package loaded
English(US)/streamed_vo_dlc1.pck stream package loaded
English(US)/streamed_vo_dlc2.pck stream package loaded
English(US)/streamed_vo_dlc3.pck stream package loaded
sound system initialized.
—————————————
———- ResetPersistHeap ———-
Global heap: Can’t HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 15.98GB dwTotalPhys
GlobalMemoryStatus: 13.93GB dwAvailPhys
GlobalMemoryStatus: 2.05GB used phys
GlobalMemoryStatus: 1.18GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 14962k table header
Resources skipped by layer tests: 0
0.1 seconds to determine and prepare 1263 resources need loaded
0.0 seconds was durango PLM Events
0.0 seconds to allocate and defer load 1323 resources
Load 1263 resources using 1323 of 91541 total resource files, 1 streamed
0.0 seconds to start the BGL
——— EndBackgroundLoads() ———-
IO: 10 seeks, 14 reads, 59MB, 1067.6MB/s
Buffers recalled: 0
Read sleep msec: 0
Decompress sleep msec: 0
Foreground sleep msec: 40
Total msec: 85
0.0 seconds spent updating the progress bar
0.0 seconds spent loading resources
0.0 seconds spent skipping and waiting
0.2 seconds to preload resources
0 : preload model count
——- Initializing renderSystem parm states ———
Start time of bink video videoBoot_Sequence.bik in ms: 4112
async load success id -2103502525 : doom_initial.bnk
LOAD VIDEO
0.1 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 14962k table header
Resources skipped by layer tests: 0
0.1 seconds to determine and prepare 28046 resources need loaded
0.0 seconds was durango PLM Events
0.5 seconds to allocate and defer load 38749 resources
Load 28046 resources using 38749 of 91541 total resource files, 0 streamed
0.0 seconds to start the BGL
async load success id -1012987315 : doom_ambience.bnk
async load success id 1182951009 : doom_dlc1_sfx.bnk
async load success id -468562510 : doom_dlc2_sfx.bnk
async load success id 754387463 : doom_dlc3_sfx.bnk
async load success id -270827267 : doom_effects.bnk
No address, error: 487
DOOMx64vk.exe @ 0x4120474d( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x4116ca31( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x4115d5bd( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x411d0967( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x40f8afe8( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x40f7702d( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x40f396d1( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x40f5cb35( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x40f8125e( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x40f7cd39( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x40f4b338( ) + bytes () : GetGameSystemInterface( )
DOOMx64vk.exe @ 0x3fbcce29( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64vk.exe @ 0x411ba3eb( ) + bytes () : GetGameSystemInterface( )
kernel32.dll @ 0x771659cd( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x773c383d( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: Loading unverified resource. Verify files with Steam or set ‘devMode_enable’ to allow unverified resources: resource file D:SteamsteamappscommonDOOMbasegameresources.resources
Set cvar ‘devMode_enable’ to enable Dev Mode.
This is after every Doom session and is something I havent had an issue with, I was in both the Alphas and betas and even played a mp build with bots until release, now with 250+ hours in the release version and this has only just started.
Источник
Hi guys,
I hope someone can help;
I have installed Doom from FitGirl Repacks and it installed fine but now trying to open the game I am getting a blue screen error (Doom Unhandled Exception) I have copy and pasted the error below.
I have tried to follow a few solutions found online with no luck.
Steps I have tried:
-
DDU my graphics driver and got a fresh install of GPU drivers online
-
Deleted Vulkan.dll and installed again.
-
changed virtual memory
Any help will be much appreciated,
Thanks
SPECS:
Processor: AMD A10-7700K Radeon R7, 10 Compute Cores 4C+6G (4 CPUs), ~3.4GHz
Memory: 16384MB RAM
Card name: NVIDIA GeForce GTX 950
Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2018-07-13T13:02:45.704+01:00 LOG: Process started
Winsock Initialized
—— Initializing File System ——
Current search path:
— C:/Users/tomri/Saved Games/id Software/DOOM/base/
— C:/Games/DOOM/base/
—— File System initialized.
—— Command Line ——
«C:GamesDOOMDOOMx64.exe»
2018-07-13T13:02:45.717+01:00 LOG: Command Line: «C:GamesDOOMDOOMx64.exe»
—— CPU Information ——
1 CPU package, 2 physical cores, 4 logical cores
3392 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
98304 kB 1st level cache, 2097152 kB 2nd level cache, 0 kB 3rd level cache
16320 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
idLib::SetProduction( PROD_PRODUCTION )
——- Initializing renderSystem ———
PreliminaryRenderSetup
—registered window class
—registered fake window class
—registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
—— GL_Init ——
—— GPU Details ——
Vendor : NVIDIA Corporation
GPU : GeForce GTX 950/PCIe/SSE2
Driver : 4.6.0 NVIDIA 398.36
dedicated video memory : 2048MB
total video memory : 2048MB
available video memory : 1899MB
OpenGL version 4.6
GLSL version 4.6
Number of GPUs : 1
RENDER THREAD STACK SIZE: 4194304
created OpenGL 4.3 context
Initializing OpenGL subsystem
ShowGameWindow: (0, 0) 1920 x 1080, full screen
Using mega2 chunk file C:GamesDOOM/virtualtextures/_vmtr_sq9.mega2
Using mega2 chunk file C:GamesDOOM/virtualtextures/_vmtr_sq10.mega2
Using mega2 chunk file C:GamesDOOM/virtualtextures/_vmtr_sq13.mega2
Using mega2 chunk file C:GamesDOOM/virtualtextures/_vmtr_sq14.mega2
Using mega2 chunk file C:GamesDOOM/virtualtextures/_vmtr_q1.mega2
Using mega2 chunk file C:GamesDOOM/virtualtextures/_vmtr_q2.mega2
Using mega2 chunk file C:GamesDOOM/virtualtextures/_vmtr_q3.mega2
Using mega2 chunk file C:GamesDOOM/virtualtextures/_vmtr_q4.mega2
Read vmtrs from C:GamesDOOM/virtualtextures/_vmtr.vmtr
Read vmtrs from C:GamesDOOM/virtualtextures/_vmtr_dlc1.vmtr
Read vmtrs from C:GamesDOOM/virtualtextures/_vmtr_dlc2.vmtr
Read vmtrs from C:GamesDOOM/virtualtextures/_vmtr_dlc3.vmtr
Read vmtrs from C:GamesDOOM/virtualtextures/_vmtr_dlc4.vmtr
Could not open C:GamesDOOM/virtualtextures/_vmtr_dlc5.vmtr, all vmtrs will be re-created
Read a total of 6824 vmtrs
Executing default.cfg for device #0…
Executing default.cfg for device #1…
Executing default.cfg for device #2…
Executing default.cfg for device #3…
Unknown command ‘build_packageParent’
Unknown command ‘build_candidateURL’
Unknown command ‘build_candidateRecipeDescription’
Unknown command ‘build_binaryBranch’
Unknown command ‘build_binaryChange’
—— Build Information ——
Cheat Mode: OFF
Host Name: DESKTOP-MGDRACN
Binary Build:
Version: 6.1.1
Target: shippingretail
Name: 20161219-101605-purple-viridian
Requestor: user:ben.miles:c4c76
URL: http://www.eden.idsoftware.com/builds/binaries/20161219-101605-purple-viridian
Relevant CLs: 467688
Package:
Name: 20160625-000038-adobe-dragsaw
Map Set: BFG Playtest, SP Campaign back up, SP Campaign, SP Beta Test, Demo, sp_min_unified, SP Playtest, sp_campaign, Unified IHV SP, First 3
Requestor: user:pipeline:forge
URL: http://www.eden.idsoftware.com/builds/packages/20160625-000038-adobe-dragsaw
Relevant CLs: 421438
Disc Layout:
Name: 20161219-102149-californium-bologna
Candidate:
Name: 20161219-102233-funny-deer
Disc Number: 1
2018-07-13T13:02:50.655+01:00 LOG: Retrieved build information
reading 7641 sound events
reading 59 sound busses
reading 57 sound states
reading 6 sound switches
done reading 6 sound events longest is 64
—— Initializing Decls ——
349 types, 0 declSource in 0 ms
——————————
Failed to read remaplist.md6remap
Reading strings/english.lang as UTF-8
21648 strings read
Initializing class hierarchy
——- Input Initialization ——-
Initializing DirectInput…
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
————————————
EnumerateDownloadableContent: C:GamesDOOMdlc
NetGetVersionChecksum — checksum : 3051714094
DownloadPlatformTitleStorage: Loaded
NetGetVersionChecksum — no change
idMPServerCloudInstance is disabled
0: Headset Earphone (Sennheiser Communication Audio)
2 channels, 48000 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
1: SAMSUNG-8 (NVIDIA High Definition Audio)
2 channels, 48000 Hz
2: Realtek Digital Output (Realtek High Definition Audio)
2 channels, 48000 Hz
3: Speakers (Sennheiser Main Audio)
8 channels, 48000 Hz
Using audio device for voice 0
—— Initializing Sound System ——
initial.pck stream package loaded
audio bank ‘doom_mp.bnk’ excluded based on game mode SP
audio bank ‘doom_weapon_mp.bnk’ excluded based on game mode SP
streamed_sfx.pck stream package loaded
streamed_sfx_dlc1.pck stream package loaded
streamed_sfx_dlc2.pck stream package loaded
streamed_sfx_dlc3.pck stream package loaded
English(US)/streamed_vo.pck stream package loaded
English(US)/streamed_vo_dlc1.pck stream package loaded
English(US)/streamed_vo_dlc2.pck stream package loaded
English(US)/streamed_vo_dlc3.pck stream package loaded
sound system initialized.
—————————————
———- ResetPersistHeap ———-
Global heap: Can’t HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 15.94GB dwTotalPhys
GlobalMemoryStatus: 11.40GB dwAvailPhys
GlobalMemoryStatus: 4.54GB used phys
GlobalMemoryStatus: 6.37GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 11923k table header
Resources skipped by layer tests: 0
0.1 seconds to determine and prepare 1237 resources need loaded
0.0 seconds was durango PLM Events
0.0 seconds to allocate and defer load 1282 resources
Load 1237 resources using 1282 of 73162 total resource files, 1 streamed
0.0 seconds to start the BGL
async load success id -2103502525 : doom_initial.bnk
——— EndBackgroundLoads() ———-
IO: 10 seeks, 12 reads, 50MB, 260.8MB/s
Buffers recalled: 1
Read sleep msec: 0
Decompress sleep msec: 0
Foreground sleep msec: 10
Total msec: 1092
0.0 seconds spent updating the progress bar
0.0 seconds spent loading resources
0.0 seconds spent skipping and waiting
1.2 seconds to preload resources
0 : preload model count
——- Initializing renderSystem parm states ———
Start time of bink video videoBoot_Sequence.bik in ms: 6733
LOAD VIDEO
0.3 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.0 seconds to read 11923k table header
Resources skipped by layer tests: 0
0.1 seconds to determine and prepare 23888 resources need loaded
0.0 seconds was durango PLM Events
0.2 seconds to allocate and defer load 31831 resources
Load 23888 resources using 31831 of 73162 total resource files, 0 streamed
0.0 seconds to start the BGL
idSessionLocal::Pump was not called for 3 seconds
async load success id -1012987315 : doom_ambience.bnk
No address, error: 487
DOOMx64.exe @ 0x8cd2ad1d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8cc92fc1( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8cc83b4d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8ccf70e7( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8cabab98( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8caa6c8d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8ca69381( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8ca8ce35( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8cab0ede( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8caac9b8( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8ca7b00f( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x8b73f1a9( ) + bytes () : ** UNKNOWN **( ** FUNC_PARAM_ERROR ** )
DOOMx64.exe @ 0x8cce0b9b( ) + bytes () : GetGameSystemInterface( )
KERNEL32.DLL @ 0x8e3d3034( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x90fa1431( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: Loading unverified resource. Verify files with Steam or set ‘devMode_enable’ to allow unverified resources: resource file C:GamesDOOMbasegameresources.resources
Set cvar ‘devMode_enable’ to enable Dev Mode.
Dumped console text to C:UserstomriSaved Gamesid SoftwareDOOMbaseErrorLog_07-13-2018__01-03-02pm.txt.
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
***************************
FATAL ERROR: Loading unverified resource. Verify files with Steam or set ‘devMode_enable’ to allow unverified resources: resource file C:GamesDOOMbasegameresources.resources
Set cvar ‘devMode_enable’ to enable Dev Mode.
***************************
I use DOOMExtract.exe and I get the english.bfile file where the text out there. I translate it but if i repack the file i get 11 GB gameresources.resources file not the original 5 GB and the game doesn’t run well i get this massage: ( I try to run in dev mode enabled but doesn’ t help me…) Any idea what will i do?! Thanx the reply! (In DoomEternal i edit DOOMEternalx64vk.exe file by HxD to read the english.blang files)
Configured log listener print-redirect tags
Added structured log listener print-redirect
Added structured log listener mp-cloud-gobbler
2021-08-26T23:02:40.963+02:00 LOG: Process started
Winsock Initialized
—— Initializing File System ——
Current search path:
— C:/Users/NewC/Saved Games/id Software/DOOM/base/
— E:/Games/Dooom/base/
—— File System initialized.
—— Command Line ——
«E:GamesDooomDOOMx64.exe»
2021-08-26T23:02:40.980+02:00 LOG: Command Line: «E:GamesDooomDOOMx64.exe»
—— CPU Information ——
1 CPU package, 6 physical cores, 12 logical cores
3200 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & SSE42 & AVX & HTT
65536 kB 1st level cache, 524288 kB 2nd level cache, 8388608 kB 3rd level cache
16336 MB System Memory
initializing resource container gameresources.resources
initializing resource container gameresources.patch
initializing resource container gameresources_002.patch
idLib::SetProduction( PROD_PRODUCTION )
——- Initializing renderSystem ———
PreliminaryRenderSetup
—registered window class
—registered fake window class
—registered context window class
created OpenGL 4.3 context
created OpenGL 4.3 context
—— GL_Init ——
—— GPU Details ——
Vendor : ATI Technologies Inc.
GPU : Radeon(TM) RX 460 Graphics
Driver : 4.3.14757 Compatibility Profile Context 20.12.1 27.20.14501.28009
dedicated video memory : 3543MB
total video memory : 3543MB
available video memory : 3543MB
OpenGL version 4.3
GLSL version 4.6
X..GL_ARB_shader_clock not found
X..GL_NVX_multigpu_info not found
Number of GPUs : 1
RENDER THREAD STACK SIZE: 4194304
created OpenGL 4.3 context
Initializing OpenGL subsystem
ShowGameWindow: (0, 0) 1920 x 1080, full screen
Using mega2 chunk file E:GamesDooom/virtualtextures/_vmtr_sq9.mega2
Using mega2 chunk file E:GamesDooom/virtualtextures/_vmtr_q1.mega2
Using mega2 chunk file E:GamesDooom/virtualtextures/_vmtr_q2.mega2
Using mega2 chunk file E:GamesDooom/virtualtextures/_vmtr_q3.mega2
Using mega2 chunk file E:GamesDooom/virtualtextures/_vmtr_q4.mega2
Read vmtrs from E:GamesDooom/virtualtextures/_vmtr.vmtr
Read vmtrs from E:GamesDooom/virtualtextures/_vmtr_dlc1.vmtr
Could not open E:GamesDooom/virtualtextures/_vmtr_dlc2.vmtr, all vmtrs will be re-created
Could not open E:GamesDooom/virtualtextures/_vmtr_dlc3.vmtr, all vmtrs will be re-created
Could not open E:GamesDooom/virtualtextures/_vmtr_dlc4.vmtr, all vmtrs will be re-created
Read a total of 3322 vmtrs
Executing default.cfg for device #0…
Executing default.cfg for device #1…
Executing default.cfg for device #2…
Executing default.cfg for device #3…
Unknown command ‘build_packageParent’
—— Build Information ——
Cheat Mode: OFF
Host Name: DESKTOP-DDCH2DN
Binary Build:
Version: 6.1.1
Target: shippingretail
Name: 20160808-123534-peach-almond
Requestor: user:evan.eubanks:137c7
URL: http://www.eden.idsoftware.com/builds/b … ach-almond
Relevant CLs: 434135
Package:
Name: 20160727-184944-quartzite-wrench
Map Set: BFG Playtest, SP Campaign back up, SP Campaign, SP Beta Test, Demo, sp_min_unified, SP Playtest, sp_campaign, Unified IHV SP, First 3
Requestor: user:ben.miles:c4c76
URL: http://www.eden.idsoftware.com/builds/p … ite-wrench
Relevant CLs: 431538
Disc Layout:
Name: 20160808-123639-cerium-masala
Candidate:
Name: 20160808-124023-puny-parrot
Disc Number: 1
2021-08-26T23:02:48.882+02:00 LOG: Retrieved build information
reading 5878 sound events
reading 54 sound busses
reading 55 sound states
reading 5 sound switches
done reading 5 sound events longest is 59
—— Initializing Decls ——
330 types, 0 declSource in 1 ms
——————————
Failed to read remaplist.md6remap
Reading strings/english.lang as UTF-8
24879 strings read
Initializing class hierarchy
——- Input Initialization ——-
Initializing DirectInput…
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
————————————
EnumerateDownloadableContent: E:GamesDooomdlc
NetGetVersionChecksum — checksum : 146807551
DownloadPlatformTitleStorage: Loaded
NetGetVersionChecksum — no change
idMPServerCloudInstance is disabled
0: Hangszórók (Realtek High Definition Audio)
2 channels, 48000 Hz
Default Console Device, Multimedia Device, Communications Device, and Game Device
Using audio device for voice 0
—— Initializing Sound System ——
initial.pck stream package loaded
audio bank ‘doom_mp.bnk’ excluded based on game mode SP
audio bank ‘doom_weapon_mp.bnk’ excluded based on game mode SP
streamed_sfx.pck stream package loaded
async load success id -2103502525 : doom_initial.bnk
streamed_sfx_dlc1.pck stream package loaded
streamed_sfx_dlc2.pck stream package loaded
streamed_sfx_dlc3.pck stream package loaded
English(US)/streamed_vo.pck stream package loaded
English(US)/streamed_vo_dlc1.pck stream package loaded
sound system initialized.
—————————————
———- ResetPersistHeap ———-
Global heap: Can’t HeapWalk() in this configuration
Map heap : GlobalMemoryStatus: 15.95GB dwTotalPhys
GlobalMemoryStatus: 8.86GB dwAvailPhys
GlobalMemoryStatus: 7.09GB used phys
GlobalMemoryStatus: 6.90GB used virtual
0.0 seconds to start load screen video
0.0 seconds to init the hdc
0.0 seconds to prep vts
0.0 seconds to figure out container
0.2 seconds to read 12334k table header
Resources skipped by layer tests: 0
0.0 seconds to determine and prepare 1249 resources need loaded
0.0 seconds was durango PLM Events
0.0 seconds to allocate and defer load 1294 resources
Load 1249 resources using 1294 of 75045 total resource files, 1 streamed
0.0 seconds to start the BGL
DOOMx64.exe @ 0x59cd256d( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59c33320( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59c235fd( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59c9acef( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a4f677( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a39bac( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x599efb8e( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a13e54( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a45689( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a40af5( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x59a01c3f( ) + bytes () : GetGameSystemInterface( )
DOOMx64.exe @ 0x584e50ab( ) + bytes () : __glewVertexAttrib2fvARB( )
DOOMx64.exe @ 0x59c8839b( ) + bytes () : GetGameSystemInterface( )
KERNEL32.DLL @ 0x2a017c24( ) + bytes () : BaseThreadInitThunk( )
ntdll.dll @ 0x2af0d4d1( ) + bytes () : RtlUserThreadStart( )
FATAL ERROR: Loading unverified resource. Verify files with Steam or set ‘devMode_enable’ to allow unverified resources: index file E:GamesDooombasegameresources.index
Set cvar ‘devMode_enable’ to enable Dev Mode.
zlib inflate error
Dumped console text to C:UsersNewCSaved Gamesid SoftwareDOOMbaseErrorLog_08-26-2021__11-02-52pm.txt.
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
***************************
FATAL ERROR: Loading unverified resource. Verify files with Steam or set ‘devMode_enable’ to allow unverified resources: index file E:GamesDooombasegameresources.index
Set cvar ‘devMode_enable’ to enable Dev Mode.
***************************

