Как изменить фон sublime text на картинку

The look of the Sublime Text interface is controlled by themes. The term theme refers strictly to the look of the UI – buttons, select lists, the sidebar, tabs and so forth. The highlighting of source code, markup and prose is controlled by a color scheme.

The look of the Sublime Text interface is controlled by themes. The term theme
refers strictly to the look of the UI – buttons, select lists, the sidebar,
tabs and so forth. The highlighting of source code, markup and prose is
controlled by a color scheme.

The theme engine for Sublime Text is based on raster graphics. PNGs are used to
prevent texture degradation and provide full alpha control. Each element in the
UI can have up to four layers of textures or fills applied, with properties to
control opacity and padding. The properties set on each element can be
conditionally changed based on user interaction and settings.

Sublime Text themes are implemented via the .sublime-theme format. It is
a JSON format that specifies rules for matching elements and modifying their
appearance.

  • Format

  • Terminology

  • General Information

  • Inheritance

  • Variables

  • Colors

  • Font Sizes

  • Attributes

  • Settings

  • Properties

  • Elements

  • Deprecated

  • Obsolete

  • Customization

Format🔗

A .sublime-theme file contains a single JSON document. The document
should be an object containing a key “rules” with the value of 3179
an array of rules. An optional key “variables” with an object
containing variable/value pairs may be added. 3179

The following is an example of a .sublime-theme file, showing the
format. A complete theme will have many more rules to cover all elements used in
the UI.

[
    // Set up the textures for a button
    {
        "class": "button_control",
        "layer0.tint": "#000",
        "layer0.opacity": 1.0,
        "layer1.texture": "Theme - Example/textures/button_background.png",
        "layer1.inner_margin": 4,
        "layer1.opacity": 1.0,
        "layer2.texture": "Theme - Example/textures/button_highlight.png",
        "layer2.inner_margin": 4,
        "layer2.opacity": 0.0,
        "content_margin": [4, 8, 4, 8]
    },
    // Show the highlight texture when the button is hovered
    {
        "class": "button_control",
        "attributes": ["hover"],
        "layer2.opacity": 1.0
    },
    // Basic text label style
    {
        "class": "label_control",
        "fg": [240, 240, 240],
        "font.bold": true
    },
    // Brighten labels contained in a button on hover
    {
        "class": "label_control",
        "parents": [{"class": "button_control", "attributes": ["hover"]}],
        "fg": [255, 255, 255]
    }
]

Terminology🔗

The primary contents of a theme is an array of rules. Each rule object
contains a "class" key used to match to an element. In addition to the
"class", matching can be further restricted by specifying "attributes",
"settings", "parents" and "platforms" keys. Properties affect the
look or behavior of the element.

Variables allow reusing values throughout different rules. Variables may

contain any type of syntax, but may only be referenced by top-level keys
in a rule.

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Most elements have a single class name, although a few have more than one to
allow for both generic, and specific styling. For example, the
popup_control class can be used to set styles for the auto complete and
HTML popups, however popup_control auto_complete_popup may be used to
target just the auto complete popup. Multiple "class" values are separated
by a space. When a rule specified multiple class names, all must be present on
the element for the rule to be applied.

"attributes" are set by Sublime Text, and indicate the state of user
interaction, or other information about the nature of an element. The value is
an array of strings. Examples include "hover", "pressed"
and "dirty".

"settings" uses values from .sublime-settings files to filter rules.
This allowing theme authors to give users the ability to tweak a theme. Themes
may define their own settings, but there are a handful of “default” settings
that should be supported if possible. See Settings for more details.

The value for the "settings" key may be one of:

  • array of strings

    Each string is the name of boolean settings. To check for a false
    value, prefix the setting name with a !.

    Example: ["bold_folder_labels", "!always_show_minimap_viewport"].

  • object

    Each key is the name of a setting. A value may be a boolean, string, or array
    of strings. If an array of strings is used, the setting will be matched if
    any of the strings in the array matches the user’s value. When comparing to a
    string, the user’s setting will be coerced to an empty string when not set.

    Example: {"bold_folder_labels": true, "file_tab_style": "rounded"}.

The "parents" key is an array of objects specifying the "class" and
"attributes" that must be matched in a parent element. Note that the
parents must be ordered from furthest to closest parent.

The "platforms" key is an array of strings specifying the what operating
systems to apply the rule to. Valid options
include "osx", "windows" and "linux".

Properties refer to all other keys in the JSON objects. Some properties are
available on all elements, while others are specific to an individual element.

General Information🔗

The follow sections discuss information about images and how to specify styles.

Specificity🔗

Unlike CSS, a Sublime Text theme does not do specificity matching when applying
rules to elements. All rules are tested, in order, against each element.
Subsequent rules that match will override properties from previous rules.

Texture Images🔗

All textures in a theme are specified using PNG images. Each texture should be
saved at “normal” DPI, where each pixel in the file will be mapped to one
device pixel. All file paths in the theme definition should reference the
normal DPI version.

A second version of each texture should also be included at double the DPI, with
@2x added to the filename right before the extension. Sublime Text will
automatically use the @2x version when being displayed on a high-DPI
screen. :since:<It is also possible to specify @3x variants of textures for
screens running at 300% scale or higher <3167>>.

SVG images are not currently supported.

Dimensions🔗

Integer units in a theme referring to dimensions are always specified in
device-independent pixels (DIP). Sublime Text automatically handles scaling UI
elements based on the screen density.

Padding & Margins🔗

Padding and margin may be specified in one of three ways:

  • A single integer value – the same value is applied to the left, top, right and
    bottom

  • An array of two integers – the first value is applied to the left and right,
    while the second value is applied to the top and bottom

  • An array of four integers – the values are applied, in order, to the left,
    top, right and bottom

Inheritance🔗

A theme may extend another theme, appending rules and overriding variables. To
extend a theme, add a top-level key "extends" to the JSON object, with a
string value of the base theme.

{
    "extends": "Default.sublime-theme",
    "rules":
    [
        {
            "class": "label_control",
            "parents": [{"class": "button_control", "attributes": ["hover"]}],
            "fg": "red"
        }
    ]
}

The resulting list of rules will start with the base theme rules followed by the
extending theme rules. Any variables from the extending theme will override
variables with the same name in the base theme. Variable overrides will affect
rules both in the base theme and the extending theme.

3179

Variables🔗

Reusable variables may be defined by a JSON object under the top-level key
"variables". Variable names are strings, however the value may be a string,
number, boolean, array or object. Using a variable requires specifying a string
in the format var(example_variable_name).

{
    "variables":
    {
        "light_gray": "rgb(240, 240, 240)"
    },
    "rules":
    [
        {
            "class": "label_control",
            "fg": "var(light_gray)"
        }
    ]
}

Variables may be used as the value for any properties, but
the variable must be the entire value, it may not be embedded within another
variable. The only exception to this rule is that variables may be used as the
base color for the CSS color() mod function.

3179

Colors🔗

Colors may be specified by CSS or legacy color syntax:

CSS Color Syntax🔗

Since Sublime Text build 3177, colors in themes may now be specified using CSS
syntax, as supported by minihtml Reference. This includes support for hex, rgb(),
hsl(), variables and the color mod function. Additionally, all
Predefined Variables that are derived from the color
scheme are available for use.

The color white, as hex

The color white, using rgb() functional notation

50% opacity white, using hsl() functional notation

The closest color to red, as defined in the color scheme

50% opacity of the closest color to red, as defined in the color scheme

color(var(--redish) a(0.5)

3179

Legacy Color Syntax🔗

Prior to supporting CSS syntax for colors, themes were only able to specify
colors using the following formats, which are now deprecated.

RGB🔗

Colors in the RGB color space are specified via an array of 3 or 4 numbers, with
the first three being integers ranging from 0 to 255
representing the components red, green and blue. The optional fourth number is
a float ranging from 0.0 to 1.0 that controls the opacity of
the color.

The color white, with full opacity

The color blue, with 50% opacity

HSL🔗

Colors may also be specified using the HSL color space by creating an array of 4
elements, with the first being the string "hsl". The second element is
an integer from 0 to 360 specifying the hue. The third is an
integer from 0 to 100 specifying the saturation, and the fourth
is an integer from 0 to 100 specifying the lightness.

A dark magenta, with full opacity

A float from 0.0 to 1.0 may be added as a fifth element to
control the opacity.

A bright teal, with 50% opacity

["hsl", 180, 100, 75, 0.5]

Derived Colors🔗

It is also possible to derive colors from the current global color scheme.
Colors in this format are specified using arrays with specific formats. In all
cases, the first element is the base color, which may
be "foreground", "background" or "accent".

Change Opacity of Base Color🔗

To change the opacity of a base color, specify an array of 2 elements, the first
being the base color name and the second being a float from 0.0
to 1.0. The opacity will be set to the float value.

The color scheme foreground, at 90% opacity

De-saturate Base Color🔗

To de-saturate a base color, specify an array with 3 elements. The first is the
name of the base color, the second is the string "grayscale", and the
third is an integer from 0 to 100 which specifies what
percentage of the saturation (in HSL color space) of the existing color should
be retained. A value of 100 means no change, whereas a value
of 0 would cause the color to be completely de-saturated.

The color scheme foreground, with the saturation adjusted to 1/4 of the
original value.

["foreground", "grayscale", 25]
Tint Base Color🔗

5 and 6-element derived colors allow blending a color into the base color. A
5-element colors uses an RGBA color, whereas a 6-element uses an HSLA. In both
cases, the last element, which normally represents the opacity, controls how
much of the secondary color is blended into the base.

The color scheme background, lightened with white

["background", 255, 255, 255, 0.1]

The color scheme accent, tinted with dark red

["accent", "hsl", 0, 100, 30, 0.2]

Colors derived from the color scheme will always be based on the global color
scheme, and will not reflect view-specific color schemes. Certain view-specific
controls in the UI have tinting properties that allow using the view-specific
color scheme colors.

Font Sizes🔗

Font sizes may be specified in the formats:

Numeric🔗

An integer or float to specify the size of the font in pixels.

Examples: 12, 13.5.

CSS Format🔗

A string of a px or rem CSS font size.

Examples: 12px, 1.`2rem

The rem size is based on the global setting font_size for most
elements. Elements that use a different root font size will specify in the
description.

4050

Attributes🔗

Attributes are specified as an array of strings. Each string is an attribute
name. To check for the absence of an attribute, prepend a ! to the name.

The following attributes are common to all elements:

hover

Set whenever the user’s mouse is hovered over an element.

Luminosity🔗

Although not available on all elements, many have attributes set based on the
approximate luminosity of the current color scheme. Most elements have the
attributes set based on the global color scheme. Tabs and the tab background,
however, have the attributes based on the color scheme specific to the selected
view.

The attributes are assigned based on the V value of the background color,
when represented as HSV colors.

file_light

V from 0.601.00

file_medium

V from 0.300.59

file_medium_dark

V from 0.100.29

file_dark

V from 0.000.09

Settings🔗

Certain Sublime Text settings are design to influence the UI. Themes should
respect these settings and change elements based on them.

«overlay_scroll_bars»🔗

This should affect the style of the scroll bars – generally they should be
semi-transparent and the overlay property of the
scroll_area_control should be set to true.

«always_show_minimap_viewport»🔗

If the current viewport area should be highlighted on the minimap even when
the user is not hovering over the minimap.

«bold_folder_labels»🔗

If folder names in the side bar should have the font.bold property set to true.

«mouse_wheel_switches_tabs»🔗

This is used to control mouse wheel behavior of tabs on Linux. It should be
combined with checking for !enable_tab_scrolling to change the
mouse_wheel_switch property of the tabset_control
to false.

«highlight_modified_tabs»🔗

If the tabs of modified files should be highlighted. This setting should be
checked in addition to the dirty attribute.

«show_tab_close_buttons»🔗

If tabs should have close buttons.

«inactive_sheet_dimming»🔗

4095

If sheets other than the one with the attribute highlighted should be
visually de-emphasized using background_modifier.

Properties🔗

The "rules" key of a .sublime-theme file is a JSON array of of
objects describing how UI elements should be styled. Every element in the UI
supports the following keys:

layer0.*

The bottom-most texture layer for the element.

layer1.*

The second texture layer for the element.

layer2.*

The third texture layer for the element.

layer3.*

The fourth texture layer for the element.

hit_test_level

A float value setting the required opacity of a pixel for a click to be
considering a “hit”.

Layer Properties🔗

Every element in the UI supports up to four texture layers for displaying fill
colors and raster graphics. Each layer has dotted sub-keys in the format
layer#.sub-key. Valid sub-keys include:

layer#.opacity

A float value from 0.0 to 1.0 that controls the master
opacity of the layer.

Example: 0.9

layer#.tint

A color value of a fill color to apply to the layer.

Example: [255, 0, 0, 127]

layer#.texture

A string of the file path to a PNG image, relative to the Packages/
folder.

Example: "Theme - Default/arrow_right.png"

layer#.inner_margin

Texture images are stretched to fit the element by slicing into a grid of 9
using four lines. See padding & margins for valid formats with which to
specify the margin used to make the slices.

Example: [5, 2, 5, 2]

layer#.draw_center

A boolean that controls if the center rectangle of the 9-grid created via
layer#.inner_margin should be drawn. This is an optimization that
allows skipping an unused section of texture.

Example: false

layer#.repeat

A boolean that controls if the texture should be repeated instead of
stretched.

Example: false

Value Animation🔗

Properties specified by floats may be animated over time. Instead of providing a
single numeric value, the animation is specified with an object including
details of the animation. Value animation is primarily useful for changing
opacity over time.
The object keys are:

target

A float value from 0.0 to 1.0 that controls the destination
value.

Example: 1.0

speed

A float value of 1.0 or greater that controls the relative length of
time the animation takes.

Example: 1.5

interpolation

An optional string that allow specifying the use of smoothstep function
instead of the default linear function.

Default: "linear"

Example: "smoothstep"

Texture Animation🔗

The layer#.texture sub-key may be an object to specify an animation based on
two or more PNG images. The object keys are:

keyframes

An array of strings of the paths to PNG images, in order

Example: ["Theme - Default/spinner.png", "Theme - Default/spinner1.png"]

loop

An optional boolean that controls if the animation should repeat

Default: false

Example: true

frame_time

An optional float specifying how long each frame should be
displayed. 1.0 represents 1 second.

Default: 0.0333 (30 fps)

Example: 0.0166 (60 fps)

Texture Tinting Properties🔗

Certain elements have an available tint value set by the background of current
color scheme. The tint can be modified and applied to a layer#.texture
image.

tint_index

Controls which layer the tint is applied to. Must be an integer
from 0 to 3.

tint_modifier

An array of four integers in the range 0 to 255. The first
three are blended into the RGB values from the tint color with the fourth
value specifying how much of these RGB modifier values to apply.

Font Properties🔗

Certain textual elements allow setting the following font properties:

font.face

The name of the font face.

font.size

The font size.

font.bold

A boolean, if the font should be bold.

font.italic

A boolean, if the font should be italic.

color

A color value to use for the text — the fg property is an
alias for this for backwards compatibility.

shadow_color

A color value to use for the text shadow.

shadow_offset

A 2-element array containing the X and Y offsets of the shadow

A float from 0.0 to 1.0 that is multiplied against the
opacity of the color and shadow_color properties.

Filter Label Properties🔗

Labels used in the quick panel have color control based on selection and
matching:

fg

A color value for unselected, unmatched text.

match_fg

A color value for unselected, matched text.

bg

A color value for the background of an unselected row.

selected_fg

A color value for selected, unmatched text.

selected_match_fg

A color value for selected, matched text.

bg

A color value for the background of a selected row.

font.face

The name of the font face.

font.size

The font size.

Data Table Properties🔗

Row-based tables of data provide the following properties:

dark_content

If the background is dark – used to set the dark attribute for
scrollbars.

row_padding

Padding added to each row, in one of the formats described in Padding &
Margins.

Styled Label Properties🔗

Certain labels allow for additional control over their appearance. They support
the properties:

border_color

A color value for the border of the label.

background_color

A color value for the background of the label.

Elements🔗

The following is an exhaustive list of the elements that comprise the Sublime
Text UI, along with supported attributes and properties:

  • Windows

  • Side Bar

  • Tabs

  • Quick Panel

  • Views

  • Auto Complete

  • Panels

  • Status Bar

  • Dialogs

  • Scroll Bars

  • Inputs

  • Buttons

  • Labels

  • Tool Tips

Windows🔗

title_bar
Attributes

Luminosity

Properties
fg

A color value to use for the window title text – Mac 10.10
or newer only
.

bg

A color value to use for the title bar background – Mac
10.10 or newer only
.

The OS style to use for the title
bar — "system", "dark" (Mac/Linux only)
or "light" (Mac only).

Default: "system"

window

This element can not be styled directly, however it can be used in a
"parents" key. The luminosity attributes are set based on the global
color scheme.

Attributes

Luminosity

edit_window

This element contains the main editor window, and is intended for use in a
"parents" key.

switch_project_window

This element contains the Switch Project window, and is intended for use in
a "parents" key.

Side Bar🔗

sidebar_container

The primary sidebar container that handles scrolling.

Properties
content_margin

The margin around the sidebar_tree.

sidebar_tree

A tree control containing multiple tree_rows.

Properties
indent

An integer amount to indent each level of the tree structure.

indent_offset

An additional indent applied to every row, for the sake of positioning
disclosure_button_control and close_button.

indent_top_level

A boolean if top-level rows in the tree should be indented.

spacer_rows

A boolean controlling if a blank row should be added between the Open
Files
and Folders sections of the sidebar, when both are visible..

tree_row

A row may contain a header, open file, folder or file.

Attributes
selectable

When a row is selectable.

selected

When an selectable row is selected.

expandable

When a row is expandable.

expanded

When an expandable row is expanded.

sidebar_heading

One of the “Open Files”, “Group #” or “Folders” headings in the sidebar.

Properties

font properties

The case modification to use for the heading — "upper",
"lower" or "title".

Default: "upper"

The container holding information about a file or folder in the sidebar.
Contains different controls based on which section of the sidebar it is
within.

Within the Open Files section, this control will contain a
sidebar_label with the file name, plus possibly a vcs_status_badge.

Within the Folders section, this control will contain a folder or file
icon (either icon_folder, icon_folder_loading, icon_folder_dup
or icon_file_type), a sidebar_label with the file or folder name,
plus possibly a vcs_status_badge.

Attributes
ignored

Files: when a file is ignored.

Folders: when the entire folder is ignored.

untracked

Files: when a file is new or not recognized.

Folders: when a folder contains one or more untracked files.

modified

Files: when a file has been changed on disk.

Folders: when a folder contains one or more modified files.

missing

Folders: when one or more of a folder‘s files is no longer on disk.

added

Files: when a new file has been newly added to the index.

Folders: when a folder contains one or more added files.

staged

Files: when a modified file has been added to the index.

Folders: when a folder contains one or more staged files.

deleted

Folders: when one or more of a folder‘s files has been added to the
index for removal.

unmerged

Files: when a file is in a conflict state and needs to be resolved.

Folders: when a folder contains one or more unmerged files.

Properties
content_margin

The margin around the contained controls.

spacing

An integer number of pixels between each contained control.

sidebar_label

Names of open files, folder names and filenames.

Properties

font properties

close_button

A button to the left of each file in the Open Files section.

Properties
content_margin

For buttons, the margin specifies the dimensions.

disclosure_button_control

An expand/collapse icon present in all tree_rows that can be expanded

Properties
content_margin

For buttons, the margin specifies the dimensions.

icon_folder

Used for a folder once the contents have been fully enumerated.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_folder_loading

Used for a folder while the contents are being enumerated

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_folder_dup

Used for a folder that has been scanned previously in the sidebar. This is
necessary to prevent a possibly infinite list of files due to recursive
symlinks.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_file_type

The icon for a file. The layer0.texture should not be set since it is
determined dynamically based on the icon setting provided
by .tmPreferences files.

Properties
content_margin

For icons, the margin specifies the dimensions.

An icon contained within file_system_entry that is used to display the
status of a file or folder with regards to a Git repository it is contained
in. This icon will only be shown if the setting show_git_status
is true, the file is contained within a Git repository, and the
file has some sort of special state within the repository. A file that is
not shown via git status and is not ignored via a .gitignore
rule will have no icon.

Attributes
ignored

Files: when a file is ignored.

Folders: when the entire folder is ignored.

untracked

Files: when a file is new or not recognized.

Folders: when a folder contains one or more untracked files.

modified

Files: when a file has been changed on disk.

Folders: when a folder contains one or more modified files.

missing

Folders: when one or more of a folder‘s files is no longer on disk.

added

Files: when a new file has been newly added to the index.

Folders: when a folder contains one or more added files.

staged

Files: when a modified file has been added to the index.

Folders: when a folder contains one or more staged files.

deleted

Folders: when one or more of a folder‘s files has been added to the
index for removal.

unmerged

Files: when a file is in a conflict state and needs to be resolved.

Folders: when a folder contains one or more unmerged files.

Properties
content_margin

For icons, the margin specifies the dimensions.

Tabs🔗

tabset_control
Attributes

Luminosity

Properties

texture tinting properties

content_margin

The margin around the tab_controls.

tab_overlap

How many DIPs the tabs should overlap.

tab_width

Default tab width when space is available.

tab_min_width

The minimum tab width before tab scrolling occurs.

tab_height

The height of the tabs in DIPs.

mouse_wheel_switch

If the mouse wheel should switch tabs – this should only be set to
true if the setting enable_tab_scrolling is false.

tab_control
Attributes

Luminosity

dirty

When the associated view has unsaved changed.

selected

When the associated view is the active view in its group.

transient

When the associate view is a preview and not fully opened.

When the tab is for the sheet with input focus.

When the tab is the left-most tab in the tabset.

When the tab is the right-most tab in the tabset.

When the tab is part of a sheet multi-selection.

When the tab is to the left of a selected tab.

When the tab is to the left of a hovered tab.

When the tab is to the right of a selected tab.

When the tab is to the right of a hovered tab.

When the tab is overhanging to the left of its sheet, which can occur
during sheet multi-selection.

When the tab is overhanging to the right of its sheet, which can occur
during sheet multi-selection.

Properties

texture tinting properties

content_margin

The margin around the tab_label.

max_margin_trim

How much of the left and right content_margin may be removed when
tab space is extremely limited.

accent_tint_index

Controls which layer the accent tint is applied to. Must be an integer
from 0 to 3. The accent color is specified by the color
scheme.

accent_tint_modifier

An array of four integers in the range 0 to 255. The
first three are blended into the RGB values from the accent tint color
with the fourth value specifying how much of these RGB modifier values
to apply.

tab_label
Attributes
transient

When the associate view is a preview and not fully opened

Properties

font properties

tab_close_button
Properties
content_margin

For buttons, the margin specifies the dimensions.

accent_tint_index

Controls which layer the accent tint is applied to. Must be an integer
from 0 to 3. The accent color is specified by the color
scheme.

accent_tint_modifier

An array of four integers in the range 0 to 255. The
first three are blended into the RGB values from the accent tint color
with the fourth value specifying how much of these RGB modifier values
to apply.

scroll_tabs_left_button
Properties
content_margin

For buttons, the margin specifies the dimensions.

scroll_tabs_right_button
Properties
content_margin

For buttons, the margin specifies the dimensions.

show_tabs_dropdown_button
Properties
content_margin

For buttons, the margin specifies the dimensions.

Attributes
left_overhang

When the tab is overhanging to the left of its sheet, which can occur
during sheet multi-selection.

right_overhang

When the tab is overhanging to the right of its sheet, which can occur
during sheet multi-selection.

Properties

texture tinting properties

Quick Panel🔗

The quick panel is used for the various Goto functionality, the command palette
and is available for use by plugins.

overlay_control

The container for the quick panel, including the input and data table.

Specializations

To allow for targeting the overlay_control when the quick panel
is being used for specific functionality, the following multi-class
selectors are available:

overlay_control goto_file

The Goto File quick panel.

overlay_control goto_symbol

The Goto Symbol quick panel.

overlay_control goto_symbol_in_project

The Goto Symbol in Project quick panel.

overlay_control goto_line

The Goto Line quick panel.

overlay_control goto_word

The Goto Anything quick panel, filtering by word.

overlay_control command_palette

The Command Palette.

4050

Properties
content_margin

The margin around the quick_panel.

quick_panel

The data table displayed below the input. Normally the height is dynamic so
the layers will not be visible, however the Switch Project window will use
layers for the blank space below the filtered options.

Properties

data table properties

mini_quick_panel_row

A non-file row in quick_panel. Contains one quick_panel_label for
each line of text in the row.

Attributes
selected

When the row is selected.

quick_panel_row

A Goto Anything file row in quick_panel. Also used in the Switch Project
window.

Contains quick_panel_label with the filename, and
quick_panel_path_label for the file path.

Attributes
selected

When the row is selected.

A spacing-only container to control the spacing between
quick_panel_label and quick_panel_path_label controls when a row
has one or more detail lines.

Properties
spacing

An integer number of pixels between each line of text,

A container shown to the left of the symbols in the Goto Symbol and Goto
Symbol in Project quick panels. It contains the kind_label and is used
to indicate the kind of the symbol.

This element is also used in auto_complete to show the kind of the item
being inserted. A "parents" key should be used to distinguish the two
uses.

The element kind_container is always paired with a second class name
indicating the general category the kind belongs to. The categories for
usage in the quick panel are as follows:

Specializations
kind_container kind_ambiguous

When the kind of the item is unknown – no color.

kind_container kind_keyword

When the item is a keyword – typically pink.

kind_container kind_type

When the item is a data type, class, struct, interface, enum, trait,
etc – typically purple.

kind_container kind_function

When the item is a function, method, constructor or subroutine
typically red
.

kind_container kind_namespace

When the item is a namespace or module – typically blue.

kind_container kind_navigation

When the item is a definition, label or section – typically yellow.

kind_container kind_markup

When the item is a markup component, including HTML tags and CSS
selectors – typically orange.

kind_container kind_variable

When the item is a variable, member, attribute, constant or parameter
typically cyan
.

kind_container kind_snippet

When the item is a snippet – typically green.

kind_container kind_color_redish

When the plugin author wants to display red.

kind_container kind_color_orangish

When the plugin author wants to display orange.

kind_container kind_color_yellowish

When the plugin author wants to display yellow.

kind_container kind_color_greenish

When the plugin author wants to display green.

kind_container kind_color_cyanish

When the plugin author wants to display cyan.

kind_container kind_color_bluish

When the plugin author wants to display blue.

kind_container kind_color_purplish

When the plugin author wants to display purple.

kind_container kind_color_pinkish

When the plugin author wants to display pink.

kind_container kind_color_dark

When the plugin author wants to display a dark background.

kind_container kind_color_light

When the plugin author wants to display a light background.

Properties
content_margin

A margin that is added around the kind_label.

A label showing a single unicode character, contained within the
kind_container.

This element is also used in auto_complete to show the kind of the item
being inserted. A "parents" key should be used to distinguish the two
uses.

Properties

font properties

A container around the quick_panel_label when showing the Goto Symbol or
Goto Symbol in Project symbol lists.

Properties
content_margin

A margin that is added around the
quick_panel_label.

quick_panel_label

Filenames in quick_panel_row and all text in mini_quick_panel_row.

Properties

filter label properties

quick_panel_path_label

File paths in quick_panel_row.

Properties

filter label properties

quick_panel_label key_binding

4073

Key bindings show to the right-hand side of quick_panel_row.

Properties

filter label properties

quick_panel_label hint

4073

Annotations show to the right-hand side of quick_panel_row.

Properties

filter label properties

quick_panel_detail_label

4083

Detail rows in quick_panel_row.

Properties
color

A color value to use for the text.

link_color

A color value to use for links.

monospace_color

A color value to use for monospace text.

monospace_background_color

A color value to use for the background of monospace text.

Sheets🔗

A sheet can have text, image or HTML contents

Attributes

Luminosity

When the sheet has input focus.

Properties
background_modifier

A string with a space-separated list of adjusters that are supported by
the color() mod function. Used for implementing
inactive sheet dimming.

Views🔗

text_area_control

This element can not be styled directly since that is controlled by the
color scheme, however it can be used in a "parents" key.

Attributes

Luminosity

grid_layout_control

The borders displayed between views when multiple groups are visible.

Properties
border_color

A color value to use for the border.

border_size

An integer of the border size in DIPs.

minimap_control

Control over the display of the viewport projection on the minimap.

Properties
viewport_color

A color value to fill the viewport projection with.

viewport_opacity

A float from 0.0 to 1.0 specifying the opacity of the
viewport projection.

fold_button_control

Code folding buttons in the gutter.

Attributes
expanded

When a section of code is unfolded.

Properties
content_margin

For buttons, the margin specifies the dimensions.

A wrapper around popup windows that allows controlling the shadow.

popup_control html_popup

The primary container for the HTML popups used by Show Definitions and
third-party packages. The tint of the scroll bar will be set to the
background color of the HTML document.

popup_control annotation_popup

4050

The primary container for the annotations added to the right-hand side of
the editor pane by build systems and third-party packages.

annotation_close_button

4050

The close button shown at the left edge of annotation_popup.

Properties
content_margin

For buttons, the margin specifies the dimensions.

Auto Complete🔗

popup_control auto_complete_popup

The primary container for the auto complete popup.

auto_complete

The data table for completion data. The tint is set based on the background
color of the color scheme applied to the view the popup is displayed in.

Properties

data table properties

texture tinting properties

table_row

A row in auto_complete.

Attributes
selected

When the user has highlighted a completion.

A container shown to the left of an auto complete item, which contains the
kind_label and is used to indicate the kind of the item.

This element is also used in the quick_panel for Goto Symbol and Goto
Symbol in Project. A "parents" key should be used to distinguish the two
uses.

The element kind_container is always paired with a second class name
indicating the general category the kind belongs to. The categories for
usage in the auto complete window are as follows:

Specializations
kind_container kind_ambiguous

When the kind of the item is unknown – no color.

kind_container kind_keyword

When the item is a keyword – typically pink.

kind_container kind_type

When the item is a data type, class, struct, interface, enum, trait,
etc – typically purple.

kind_container kind_function

When the item is a function, method, constructor or subroutine
typically red
.

kind_container kind_namespace

When the item is a namespace or module – typically blue.

kind_container kind_navigation

When the item is a definition, label or section – typically yellow.

kind_container kind_markup

When the item is a markup component, including HTML tags and CSS
selectors – typically orange.

kind_container kind_variable

When the item is a variable, member, attribute, constant or parameter
typically cyan
.

kind_container kind_snippet

When the item is a snippet – typically green.

Properties
content_margin

A margin that is added around the kind_label.

A label showing a single unicode character, contained within the
kind_container.

This element is also used in the quick_panel for Goto Symbol and Goto
Symbol in Project. A parents key should be used to distinguish the two
uses.

Properties

font properties

The rem root font size is based on the font size of the editor control
the auto complete window is being shown for.

A container around the auto_complete_label.

Properties
content_margin

A margin that is added around the
auto_complete_label.

auto_complete_label

Text in a table_row.

Properties

filter label properties

fg_blend

A boolean controlling if the fg, match_fg, selected_fg, and
selected_match_fg values should be blended onto the foreground
color from the color scheme of the current view.

auto_complete_label auto_complete_hint

4073

The “annotation” hint displayed at the right-hand-side of a table_row.

Properties

font properties

The rem root font size is based on the font size of the editor
control the auto complete window is being shown for.

fg_blend

A boolean controlling if the color value should be blended onto the
foreground color from the color scheme of the current view.

auto_complete_detail_pane

4050

A detail pane displayed below the list of auto complete items, containing
the auto_complete_info spacer, with auto_complete_kind_name_label
and auto_complete_details inside.

Properties
content_margin

A margin that is added around the child controls.

Provides spacing between auto_complete_kind_name_label and
auto_complete_details.

Properties
spacing

An integer number of pixels between each contained control.

auto_complete_kind_name_label

4050

A label used to display the name of the auto complete kind.

Properties

font properties

The rem root font size is based on the font size of the editor
control the auto complete window is being shown for.

styled label properties

auto_complete_details

4050

A single-line HTML control used to display the details of the auto complete
item.

Properties
font.face

The name of the font face.

font.size

The font size — the rem root font size is based on
the font size of the editor control the auto complete window is being
shown for
.

color

A color value to use for the text.

link_color

A color value to use for links.

monospace_color

A color value to use for monospace text.

monospace_background_color

A color value to use for the background of monospace text.

Panels🔗

panel_control find_panel

The container for the Find and Incremental Find panels.

Properties
content_margin

The margin around the panel contents.

panel_control replace_panel

The container for the Replace panel.

Properties
content_margin

The margin around the panel contents.

panel_control find_in_files_panel

The container for the Find in Files panel.

Properties
content_margin

The margin around the panel contents.

panel_control input_panel

The container for the input panel, which is available via the API and used
for things like file renaming.

Properties
content_margin

The margin around the panel contents.

panel_control console_panel

The container for the Console.

Properties
content_margin

The margin around the panel contents.

panel_control output_panel

The container for the output panel, which is available via the API and used
for build results.

Properties
content_margin

The margin around the panel contents.

panel_control switch_project_panel

The container for the input in the Switch Project window.

Properties
content_margin

The margin around the panel contents.

panel_grid_control

The layout grid used to position inputs on the various panels.

Properties
inside_spacing

An integer padding to place between each cell of the grid.

outside_vspacing

An integer padding to place above and below the grid.

outside_hspacing

An integer padding to place to the left and right of the grid.

panel_close_button

The button to close the open panel

Properties
content_margin

For buttons, the margin specifies the dimensions.

Status Bar🔗

status_bar
Attributes
panel_visible

When a panel is displayed above the status bar

Properties
content_margin

The margin around the sidebar_button_control,
status_container and status_buttonss.

panel_button_control

<4050

The panel switcher button on the left side of the status bar.

Properties
content_margin

For buttons, the margin specifies the dimensions.

sidebar_button_control

4050

The sidebar/panel switcher button on the left side of the status bar.

Properties
content_margin

For buttons, the margin specifies the dimensions.

status_container

The area that contains the current status message.

Properties
content_margin

The margin around the status message.

status_button

The status buttons that display, and allow changing, the indentation,
syntax, encoding and line endings.

Properties
content_margin

For buttons, the margin specifies the dimensions.

min_size

An array of two integers specifying the minimum width and height of a
button, in DIPs.

The container holding the vcs_branch_icon, label_control with the
current branch name, and vcs_changes_annotation control.

Properties
content_margin

The margin around the contained controls.

spacing

An integer number of pixels between each contained control.

An icon shown to the left of the current branch name.

Properties
content_margin

For icons, the margin specifies the dimensions.

vcs_changes_annotation

3181

Displays the number of files that have been added, modified or deleted.

Properties

font properties

styled label properties

Dialogs🔗

dialog

The Indexer Status and Update windows both use this class for the window
background.

progress_bar_control

The progress bar container. The progress bar is displayed in the Update
window used for updates on Mac and Windows.

progress_gauge_control

The bar representing the progress completed so far.

Properties
content_margin

The margin specifies the height of the bar.

Scroll Bars🔗

scroll_area_control

The scroll area contains the element being scrolled, along with the bar,
track and puck.

Attributes

When the control can be scrolled vertically.

When the control can be scrolled horizontally.

Properties
content_margin

A margin that is added around the content being
scrolled.

overlay

Sets the scroll bars to be rendered on top of the content.

left_shadow

A color value to use when drawing a shadow to indicate the
area can be scrolled to the left.

left_shadow_size

An integer of the width of the shadow to draw when the area can be
scrolled to the left.

top_shadow

A color value to use when drawing a shadow to indicate the
area can be scrolled to the top.

top_shadow_size

An integer of the height of the shadow to draw when the area can be
scrolled to the top.

right_shadow

A color value to use when drawing a shadow to indicate the
area can be scrolled to the right.

right_shadow_size

An integer of the width of the shadow to draw when the area can be
scrolled to the right.

bottom_shadow

A color value to use when drawing a shadow to indicate the
area can be scrolled to the bottom.

bottom_shadow_size

An integer of the height of the shadow to draw when the area can be
scrolled to the bottom.

scroll_bar_control

The scroll bar contains the scroll track. The tint is set based on the
background color of the element being scrolled.

Attributes
dark

When the scroll area content is dark, necessitating a light scroll bar.

horizontal

When the scroll bar should be horizontal instead of vertical.

Properties

texture tinting properties

content_margin

A margin that is added around the scroll track.

scroll_track_control

The track that the puck runs along. The tint is set based on the background
color of the element being scrolled.

Attributes
dark

When the scroll area content is dark, necessitating a light scroll bar.

horizontal

When the scroll bar should be horizontal instead of vertical.

Properties

texture tinting properties

scroll_corner_control

The dead space in the bottom right of a scroll_area_control when both
the vertical and horizontal scroll bars are being shown.

Attributes
dark

When the scroll area content is dark, necessitating a light scroll bar.

Properties

texture tinting properties

puck_control

The scroll puck, or handle. The tint is set based on the background color of
the element being scrolled.

Attributes
dark

When the scroll area content is dark, necessitating a light scroll bar.

horizontal

When the scroll bar should be horizontal instead of vertical.

Properties

texture tinting properties

Inputs🔗

text_line_control

The text input used by the Quick Panel, Find, Replace, Find in Files and
Input panels.

Properties
content_margin

The margin around the text.

color_scheme_tint

A color value to use to tint the background of the color scheme.

color_scheme_tint_2

A color value to use to add a secondary tint to the
background of the color scheme.

dropdown_button_control

The button to close the open panel.

Properties
content_margin

For buttons, the margin specifies the dimensions.

Buttons🔗

button_control

Text buttons.

Attributes
pressed

Set when a button is pressed down.

Properties
min_size

An array of two integers specifying the minimum width and height of a
button, in DIPs.

icon_button_group

A grid controlling the spacing of related icon buttons.

Properties

no layer support

spacing

An integer number of pixels between each button in the group.

icon_button_control
Small icon-based buttons in the Find, Find in Files,

and Replace panels

Attributes
selected

When an icon button is toggled on.

left

When the button is the left-most button in a group.

right

When the button is the right-most button in a group.

icon_regex

The button to enable regex mode in the Find, Find in Files and Replace
panels.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_case

The button to enable case-sensitive mode in the Find, Find in Files and
Replace panels.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_whole_word

The button to enable whole-word mode in the Find, Find in Files and Replace
panels.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_wrap

The button to enable search wrapping when using the Find and Replace
panels.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_in_selection

The button to only search in the selection when using the Find and Replace
panels.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_highlight

The button to enable highlighting all matches in the Find and Replace
panels.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_preserve_case

The button to enable preserve-case mode when using the Replace panel.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_context

The button to show context around matches when using the Find in Files
panel.

Properties
content_margin

For icons, the margin specifies the dimensions.

icon_use_buffer

The button to display results in a buffer, instead of an output panel, when
using the Find in Files panel.

Properties
content_margin

For icons, the margin specifies the dimensions.

The button to toggle using .gitignore to filter files in the Find in
Files panel.

Properties
content_margin

For icons, the margin specifies the dimensions.

Labels🔗

label_control

Labels are shown in the Find, Replace, Find in File and Input panels.
Additionally, labels are used in the Update window, on textual buttons and
for the text in the status_container.

Targeting specific labels can be accomplished by using the "parents"
key.

Properties

font properties

title_label_control

The title label is used in the About window.

Properties

font properties

Tool Tips🔗

tool_tip_control

Tool tips shown when hovering over tabs and buttons.

Properties
content_margin

The margin around the tool tip text.

tool_tip_label_control

Text shown in a tool tip

Properties

font properties

Deprecated🔗

Color Values🔗

Before build 3127, the only way to specify opacity in colors was by using a
4-element array containing all integers from 0 to 255. The
fourth element controlled the opacity, such that 0 was fully
transparent and 255 was fully opaque. The preferred format is now to
use a float from 0.0 to 1.0.

Obsolete🔗

As the UI of Sublime Text has adapted over time, certain elements and properties
are no longer applicable or supported.

Elements🔗

The panel_button_control element was removed from the status bar and
replaced by sidebar_button_control.

4050

The sheet_container_control element is never visible to users in recent
versions of Sublime Text.

An element named icon_reverse used to exist in the find panel to control if
searching would move forward or backwards in the view. This is now controlled
by the Find and Find Prev buttons.

The element named quick_panel_score_label is no longer present in the Goto
Anything quick panel.

Properties🔗

The blur property used to be supported to blur the pixel data behind an
element, however it is not currently supported for implementation reasons.

Customization🔗

Users can customize a theme by creating a file with new rules that will be
appended to the original theme definition.

To create a user-specific customization of a theme, create a new file with the
same filename as the theme, but save it in the Packages/User/
directory.

For example, to customize the Default theme, create a file
named Packages/User/Default.sublime-theme. Adding the following rules
to that file will increase the size of the text in the sidebar.

[
    {
        "class": "sidebar_heading",
        "font.size": 15,
    },
    {
        "class": "sidebar_label",
        "font.size": 14
    }
]

Theme, который вы используете, изменяет общий вид пользовательского интерфейса, который включает такие вещи, как боковая панель, строка состояния, форма вкладки и так далее. В любой момент времени может быть активным только один Theme, поскольку он распространяется на все приложение.

Напротив, цвета, используемые внутри представлений, используемых для редактирования файлов, контролируются Color Scheme. В отличие от Themes, цветовую схему можно изменять по очереди или по отдельности.

Итак, чтобы изменить цвет фона окна редактирования файла, вам необходимо внести изменения в цветовую схему, которую вы используете.

Используемая цветовая схема задается параметром color_scheme, который можно увидеть, выбрав Preferences > Settings в меню (Preferences находится в разделе Sublime Text в меню MacOS ).

Если у вас установлена собственная цветовая схема, вы увидите ее в правой части этого окна; в противном случае ваша цветовая схема будет по умолчанию, которую вы найдете на левой панели.

Согласно вашему сообщению, цветовая схема, которая сейчас используется, — "Packages/Material Theme/schemes/Material-Theme-Darker.tmTheme".

Это означает, что файл, который необходимо изменить, — это Material-Theme-Darker.tmTheme, и он содержится внутри пакета Material Theme в папке с именем schemes.

То, как вы вносите желаемое изменение, зависит от расширения файла, указанного в настройке color_scheme, которое также зависит от сборки Sublime Text 3, которую вы в настоящее время используете, и автора самой темы.

Расширение: tmTheme


Файлы типа tmTheme представляют собой файлы в формате XML, основанные на формате файлов Plist из MacOS. Это «классический» или «устаревший» формат цветовой схемы, используемый в Sublime Text; он унаследован от TextMate. Чтобы изменить цвета в этих файлах, вам необходимо изменить сам файл, для чего необходимо сначала открыть файл.

Файлы в пакетах Sublime обычно сжимаются в файлы sublime-package, что требует от вас создания переопределения для файла, чтобы Sublime игнорировал версию в пакете и вместо этого использовал вашу.

Иногда пакет может быть установлен «Распакованный» как набор файлов внутри папки Packages. Следующие инструкции будут работать независимо от того, как установлена используемая вами тема.

Первый шаг — открыть файл, который вы хотите изменить. Самый простой способ сделать это — использовать PackageResourceViewer (сначала установите его, если вы его еще не используете) :

  1. Откройте палитру команд и выберите команду PackageResourceViewer: Open Resource, введя prvor, чтобы отфильтровать список
  2. Выберите пакет, содержащий тему (здесь Material Theme)
  3. Выберите файл, который хотите открыть (здесь выберите schemes, затем Material-Theme-Darker.tmTheme

Это открывает файл, и вы видите файл, который Sublime в настоящее время использует в качестве вашей цветовой схемы. Любые изменения, внесенные в этот файл, немедленно вступят в силу для цветовой схемы, которую вы поете.

Вообще говоря, вы должны отредактировать содержимое этого файла, чтобы применить любой цвет (а), который вы хотите. В вашем случае вы хотите изменить цвет фона текстовой области, поэтому в верхней части файла вы увидите раздел, который выглядит примерно так (это из цветовой схемы по умолчанию Monokai):

<key>settings</key>
<dict>
    <key>background</key>
    <string>#272822</string>
    <key>caret</key>
    <string>#F8F8F0</string>
    <key>foreground</key>
    <string>#F8F8F2</string>
    <key>invisibles</key>
    <string>#3B3A32</string>
    <key>lineHighlight</key>
    <string>#3E3D32</string>
    <key>selection</key>
    <string>#49483E</string>
    <key>findHighlight</key>
    <string>#FFE792</string>
    <key>findHighlightForeground</key>
    <string>#000000</string>
    <key>selectionBorder</key>
    <string>#222218</string>
    <key>activeGuide</key>
    <string>#9D550FB0</string>
    <key>misspelling</key>
    <string>#F92672</string>
    <key>bracketsForeground</key>
    <string>#F8F8F2A5</string>
    <key>bracketsOptions</key>
    <string>underline</string>
    <key>bracketContentsForeground</key>
    <string>#F8F8F2A5</string>
    <key>bracketContentsOptions</key>
    <string>underline</string>
    <key>tagsOptions</key>
    <string>stippled_underline</string>
</dict>

Это устанавливает различные глобальные цвета для цветовой схемы. Остальная часть файла предназначена для применения определенных цветов к содержимому файлов в зависимости от синтаксиса языка, который вы просматриваете.

В вашем случае вы хотите изменить цвет фона, поэтому измените значение свойства background на нужный вам цвет. Для вас это будет выглядеть так:

<key>background</key>
<string>#1a1a1a</string>

Как только вы сохраните файл, вы увидите, что изменение немедленно вступит в силу во всех ваших открытых файлах.

Если при сохранении файл был частью файла sublime-package, для этого файла будет создан override, который будет использоваться вместо версии в файле sublime-package.

Когда это произойдет, ваше переопределение всегда будет в силе, даже если автор пакета обновит цветовую схему. Sublime не скажет вам, что это происходит.

Пакет OverrideAudit выдает предупреждения, когда это происходит с вами, поэтому вы можете справиться с ситуацией, изменив свой файл. сопоставить с новым или полностью удалить, если вас это беспокоит.

Расширение: sublime-color-scheme


Файлы этого типа представляют собой новый тип формата цветовой схемы, основанный на JSON, а не на XML.

В настоящее время (8 января 2018 г.) цветовые схемы этого формата доступны только в разрабатываемых сборках, но в какой-то момент в будущем они станут новым форматом файлов для цветовых схем.

Как и большинство ресурсов Sublime, файлы этого типа: additive; все ресурсы с одинаковыми именами из всех пакетов загружаются и объединяются во время выполнения.

Чтобы увидеть, что здесь нужно изменить, откройте палитру команд и выберите команду View Package File, введя vpf для фильтрации списка команд, затем выберите соответствующий файл пакета из представленного списка, который перечисляет все файлы пакетов в том же формате, что и параметр color_scheme.

Примечание. Эта команда присутствует только в последних разрабатываемых версиях Sublime, поэтому вы не увидите ее, если используете более старую сборку; Я предполагаю, что в этом случае вы также не увидите цветовые схемы в этом формате, но на всякий случай вы также можете использовать шаги PackageResourceViewer, указанные выше, чтобы просмотреть файл.

На этот раз файл, который вы видите, представляет собой интерпретацию тех же данных в формате JSON. Опять же, вот соответствующий раздел в верхней части файла, где в этом примере используется цветовая схема по умолчанию Monokai. Убедитесь, что вы НЕ сохраняли этот файл, просто взгляните на него.

"globals":
{
    "foreground": "var(white3)",
    "background": "var(black3)",
    "caret": "var(white2)",
    "invisibles": "color(var(white3) alpha(0.35))",
    "line_highlight": "var(yellow4)",
    "selection": "var(grey)",
    "selection_border": "var(black2)",
    "misspelling": "var(red2)",
    "active_guide": "color(var(orange2) alpha(0.69))",
    "find_highlight_foreground": "var(black)",
    "find_highlight": "var(orange3)",
    "brackets_options": "underline",
    "brackets_foreground": "color(var(white3) alpha(0.65))",
    "bracket_contents_options": "underline",
    "bracket_contents_foreground": "color(var(white3) alpha(0.65))",
    "tags_options": "stippled_underline"
},

В этом примере большинство цветов поступает из раздела переменных чуть выше, что позволяет легко изменять цвет и изменять его представление везде, где указана переменная.

Чтобы изменить элементы в файле типа sublime-color-scheme, вместо сохранения этого файла вы создаете новый файл в своем пакете User с тем же именем и включаете в него только те части цветовую схему, которую вы хотите изменить.

В нашем примере это можно сделать, создав файл со следующим содержимым и сохранив его в своем пакете User как Material-Theme-Darker.sublime-color-scheme.

{
    "globals":
    {
        "background": "rgb(26,26,26)"
    }
}

Как и выше, как только вы сохраните этот файл, вы должны увидеть изменение цвета.

Этот файл объединен с файлом по умолчанию, который мы рассматривали, но здесь мы просто указываем цвет фона, а остальное содержимое берется из оригинала.

Эта версия файла (и, следовательно, изменение цвета фона) всегда будет действовать, когда эта цветовая схема активна, независимо от того, какой цвет фона должен быть, по мнению базовой цветовой схемы.


6

OdatNurd
9 Янв 2018 в 00:31

Разберем «Темы в Sublime Text 3», как скачивать темы для Sublime Text 3, где найти новую тему для Sublime Text 3, как устанавливать!?

О темах найти, скачать, установить в Sublime Text 3

  1. Что такое тема в Sublime Text 3 где находится!?
  2. Пример установки темы на Sublime Text 3
  3. Как установить темную тему в Sublime Text 3
  1. Что такое тема в в Sublime Text 3 где находится!?

    Внимание! Не путать цветовую схему и тему — это просто разные вещи!
    В отличии от цветовой схемы, установка темы — это, иногда… не простое дело! Почему!? Я не в теме, но могу лишь предположить, что в последних версиях Sublime Text 3, они изменили алгоритмы, поэтому, некоторые темы устанавливаются криво! — К сожалению!

    Давно хотел с этим вопросом разобраться, в смысле с темами, и закрыть вопрос!

    Чтобы не быть голословным! давайте установим какую-то тему — это будет реальный пример установки темы на сайт!

    Где находятся «Темы Sublime Text 3»

    Как найти эту папку у вас на компьютере!?

    C:Users

    ИМЯ_ПОЛЬЗОВАТЕЛЯ

    AppDataRoamingSublime Text 3Installed Packages

    ИЛИ:
    Открываем preferenceпросмотр плагинов — в новой папке нужно зайти в папку — Sublime Text 3 — далее Installed Packages и тут вы увидите, если темы установлены, то они имеют вид(например) :

    Theme — SoDaReloaded.sublime-package

    Нажмите, чтобы открыть в новом окне.

    Где находятся ‘Темы Sublime Text 3‘

  2. Пример установки темы на Sublime Text 3

    Чтобы не быть голословным — установим какую-то тему прямо сейчас на Sublime Text 3 — давно хотел поставить тему SODA!

    Погнали!

    В программе Sublime Text 3 — набираем сочетание клавиш ctrl + shift + P — перед вами должно появиться новое окно, где вбиваем в строку…

    package control install package

    Пример установки темы на Sublime Text 3

    Далее набираем тему, как только вы начитаете набирать, то вам сразу выскакивают названия похожие…мы хотим установить — SoDaReloaded — нажимаем enter!

    Пример установки темы на Sublime Text 3

    После этого… нужно немного подождать! Не хватайтесь сразу за кувалду!

    И вот перед нами сообщение об установленной новой теме в программе Sublime Text 3

    Пример установки темы на Sublime Text 3

    В том числе тут написано:

    — Open your User Settings Preferences file:

    Sublime Text -> Preferences -> Settings — User

    — Add (or update) your theme entry to be:

    «theme»: «SoDaReloaded Dark.sublime-theme»

    … or …

    «theme»: «SoDaReloaded Light.sublime-theme»

    — Restart your editor

    +>>

    — Откройте файл пользовательских настроек Preferences:

    Возвышенный Текст — > Настройки — > Настройки-Пользователь

    — Добавить (или обновить) вашу тему записи, чтобы быть:

    «тема»: «Сода перезарядилась темная.sublime-тема»

    … или…

    «тема»: «загруженный кодом свет.sublime-тема»

    — Перезагрузите редактор

    Обращаю ваше внимание на запятую! в конце строки… если в фигурных скобках ставите эту запись последней, то запятая не нужна, если нет, то запятая обязательна!(как в массиве php)

    Добавляем либо:

    «theme»: «SoDaReloaded Dark.sublime-theme»,

    «theme»: «SoDaReloaded Dark.sublime-theme»,

    Нажмите, чтобы открыть в новом окне.

    Пример установки темы на Sublime Text 3

    И если выбрали темную тему, то в цветовой схеме, выберите, какую-то темную схему, например Monokai

  3. Как установить темную тему в Sublime Text 3

    Нашему народу – дай только скачать, и они не удосуживается узнать, что встроенные темы в Sublime Text 3 существуют! И этих тем очень много!

    Где находятся цветовая схема у программы Sublime Text 3

    Идем в preference — цветовая схема и здесь есть вариации выбрать тему дефолтную(по умолчанию) – либо второй вариант выбрать доступную тему для Sublime Text 3.

    Как видим здесь их по умолчанию — 21 штука…

    Где применить темную тему Sublime Text 3

    Просто выбираем нужную и ничего больше делать не нужно… как выше было сказано, то тема — Monokai — это темная

    Нажмите, чтобы открыть в новом окне.

    Темы в  Sublime Text 3

Можете не благодарить, лучше помогите!

Теги :

COMMENTS+

 
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Эта статья познакомит Sublime Text Full-черный темы + Пользовательские модификации Sublime Text Ярлык Бар Цвет фона, так называемые рабочие должны быть проституткой, как я, например, стремление точных советов и подтвердить, Sublime TEX поставляется с предметом Блистательной Tex способ показать, конечно, я не согласен, что я должен сделать это самостоятельно, то лучше всего для себя, давайте записывать мои всю ночь результаты.

Во-первых, установить:

Сначала установите Sublime Text (именуемую SBT ниже), я установлена ​​последняя версия 3,0 Build3134,

Официальный веб-сайт адрес загрузки: https://www.sublimetext.com/

После установки, открыть интерфейс, как это

Я лично действительно не привыкаю к ​​отображению метки отображается таким образом, метка состояния активации черная, яркий, наоборот, в настоящее время не редактируется. А для того, чтобы увидеть имя файла на этикетке, я также изменить цвет метки на белый, и перо ясна, рука, изменить, когда перо находится в бликах среды.

Во-вторых, начал изменять:

Эффект я должен добиться того, что активированный ярлык ярко-серый, и модифицированный ярлык страницы, которая не была сохранена, становится красным.

1. Найдите свой возвышенный каталог установки текста, с файлом в каталоге «пакеты», есть файл с именем «Theme — Default.Sublime-пакет», скопируйте его в случайный каталог.

2, пусть рядом изменить расширение файла просто копируется в ZIP, т.е.Theme — Default.sublime-package.zip», Декомпрессия это с программным обеспечением сжатия,Распакуйте его, чтобы получить кучу документов, как показано на рисунке:


Перейти к «Адаптивный» папку, редактировать файл с именем «adaptive.sublime-тема», откройте модификацию непосредственно с SBT,Найти «Атрибуты»: [ «SELECTED»], вероятно, около 379 линий, как показано на рисунке:


изменить в:


Этот активированный ярлык будет ярко-серый. Далее, метка, которая не сохраняет страницы редактирования красного цвета.

После изменения выше, добавить объект:

    {
        "class": "tab_control",
        "attributes": ["dirty"],
        "layer3.opacity": 0.5,
        "tint_modifier": [255, 100, 0, 0.5]
    },

Это достигается.Метка для invigible страницы не сохраняется в красный цвет.

Затем измените цвет текста метки на белый, найти этот код:

    {
        "class": "tab_label",
        "fg": [152, 152, 152],
        "shadow_color": [0, 0, 0, 0.25],
        "shadow_offset": [0, -1]
    },

Изменение числа в FG, чтобы: «FG»: [255, 255, 255], так что все символы лейбла становится белым. После того, как модификация завершена, сохраните файл.

В соответствии с оригинальной структурой каталогов на рисунок, файл, который только что распакованный и модифицированный, как показан в режиме сжатия, и отмечают, что эти файлы находятся в директории пакета корня.


Удалить сжатое расширение пакета ZIP, а затем скопировать этот файл в исходный каталог перезаписан оригинала.

Прикрепите один меня к изменению, если вы хотите, вы можете взять его непосредственно к использованию:

В-третьих, освежающий использование:

Выключите SBT, возобновлять, выберите Настройки меню -> тема …, выберите Adaptive.Sublime-Theme«тема

Тогда, я очень хорошо!


В-четвертых, приписка и обмен

Сначала разделяет мою конфигурацию, вы можете скопировать его непосредственно, открытымНастройки -> Окно настроек вставить и сохранить:

{
	"color_scheme": "Packages/Color Scheme - Default/Monokai.tmTheme",
	"font_face": "Courier New",
	"font_size": 9,
	"highlight_line": true,
	"ignored_packages":
	[
		"Vintage"
	],
	"show_encoding": true,
	"tabs_small": true,
	"theme": "Adaptive.sublime-theme",
	"word_wrap": false
}

Расширенно понять:

    {
        "class": "tab_label",
        "fg": [255, 255, 255],
        "shadow_color": [0, 0, 0, 0.25],
        "shadow_offset": [0, -1]
    }

Выше код по умолчанию цвет текста метки.

    {
        "class": "tab_label",
        "parents": [{"class": "tab_control", "attributes": ["selected"]}],
        "fg": [255, 255, 255]
    }

Выше раздел цвет текста метки при выборе метки.

    //whim add tab_label begin
    {
        "class": "tab_label",
        "parents": [{"class": "tab_control", "attributes": ["dirty"]}],
        "fg": [255, 255, 255]
    },
    //whim add tab_label end

Выше мои добавляет, роль цвета текста метки, когда содержание этикетки не сохраняется.

Примечание: Эта статья является оригинальной статьи, перепечатывать, пожалуйста, укажите источник и автора, добро пожаловать в обмен, спасибо!

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